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Tiga-Taga's bravest warriors! (No catbugs allowed)

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Tiga-Taga
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« on: September 13, 2013, 03:22:48 am »

Name: Noah Amarith

Sex: Male

Age: 25

Affinity: Strong Willed/High Stakes

HP and CC: 100 HP 130 CC

Appearance:  Noah's a lot tougher than he looks, physically anyway. He's certainly not what he appears to be anyway. Sure, upon first glance he'd kind of seem like one of those people who shy away from anything, though he is far from that mindset. He's a little on the skinny side, though not so much a simple hug would snap him, he's got some muscle tone on there... Somewhere. He likes his piercings, having at least three on his lips alone, snake bites and a stud on the side, he has others, but he finds it fun to have people find them through exploration. His eyes are naturally a dull blue, though he can get in the mood to wear coloured contacts, his favourite to use though are purple. His hair is always changing and it always depends on his mood. Sometimes he can like it short and blonde, other times he likes it big and loud (he's had one period where there were no less than three colours in his hair), just all depends on his thoughts at the time. His wardrobe is just... All over the place. He has bits of everything (more than likely anyway), but he has separate pieces for day and night, you can always tell when he's going out.
( References: [1] [2] )

Bio: Noah's a particularly fluid and cocky guy, he tends not to let much bother him unless it's standing right in his way. He rarely takes anything seriously, seeing life as one big party and trying to enjoy every moment, whether he's simply relaxing or fighting hordes of monsters. He might look scrawny but he's fairly capable of defending himself in numerous ways, the boy's not only well trained in hand to hand combat, he's also a quite capable mage... he claims. He has just a few spells he knows to really defend himself that he tends to stick to, and some he's practicing for mostly last resort situations. He is capable of holding his own in a fight however. If backed into a corner, he's not one to get scared, more frustrated and angry, just lashing out all the more until every last bit of strength is drained from his body.

Special Attacks/Abilities:
I have a boyfriend!: (Passive) Noah's gay, simply put. Any female using a move that increases CC, he gets a 10% increase to, any male minions, slaves or followers however he has a 15% decrease.

Martial Artist: (Passive) Most of Noah's melee combat moves can be stacked upon one another. He gains an extra 5% buff for each consecutive move up to an extra 20%, afterwards the buff resets.

Look alive, sunshine: (Passive) Enjoying the party of life, Noah will always have a soundtrack to his battles, slipping on pair of dark purple headphones, buffing his defence against sound based moves by 15%, however, he loses 10% if he is attacked from behind. After he has been hit three times or any attack from behind, the headphones are knocked off or removed and he loses the ability for the rest of battle.

--Melee--
Name: One-Two Punch
Base Hit Percentage: 80%
Description: A simple punch combo, right fist first, then left, simply aiming to hit the opponent rather than pick out weak points doing 10 Damage

Name: Uppercut
Base Hit Percentage: 70%
Description: Thrusts his right fist upwards, aiming either at the opponent's stomach or chin for 20 damage

Name: Focus Punch
Base Hit Percentage: 65%
Description: Aims for an opponent's weak point then throws his right hand out for a strong punch dealing 30 damage

Name: Backhand
Base Hit Percentage: 40%
Description: Not a particularly 'dignified' move, but a strong backhanded slap for 15 damage, also stuns the enemy for 1 turn.

Name: Roundhouse Kick
Base Hit Percentage: 60%
Description: Whirling around and launching a strong kick with his right leg, aimed at either his opponent's stomach or chest, dealing 40 damage

Name: Triple Kick
Base Hit Percentage: 70%
Description: Three swift kicks with either leg, usually aimed at an opponent's head doing 20 damage.

Name: Finisher
Base Hit Percentage: 50%
Description: A combo of numerous punches and kicks aimed all over the opponent's body, finishing with either a strong uppercut or roundhouse kick to send them flying. The strikes deal 50 damage overall, but can be used once per battle.


--Ranged--
Name: Zap
Base Hit Percentage: 90%
Description: A quick and hard to dodge bolt of electricity dealing 10 damage.

Name: Bolt
Base Hit Percentage: 75%
Description: Numerous bolts in quick succession, shocking the opponent and dealing 15 damage, targeting up to three enemies. 2 turn cooldown.

Name: Thunder
Base Hit Percentage: 50%
Description: A large blast of electricity used to stun the opponent as well as harm them, doing 20 damage and causing 1 turn stun. 3 turn cooldown

Name: Fire
Base Hit Percentage: 80%
Description: Shoots a quick set of fireballs for 15 damage.

Name: Burn
Base Hit Percentage: 70%
Description: Sets the target on fire briefly, causing a lasting 20 damage.

Name: Blast
Base Hit Percentage: 70%
Description A bolt of energy aimed directly at the opponent, resulting in a small explosion for 30 damage. 3 turn cooldown

Name: Burst
Base Hit Percentage: 50%
Description: A highly charged energy attack that drains Noah of his powers briefly but does a critical 60 damage. Noah also stuns himself for 1 turn. 5 turn cool down

Name: Meltdown
Base Hit Percentage: 60%
Description: Unleashes all of Noah's magical power in one burst but leaves him vulnerable if the target survives. It deals 75 damage, but Noah is unable to use ranged attacks for three turns, can only be used when health less than 40, and only the once per battle.
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« Last Edit: January 02, 2014, 03:21:48 am by Tiga-Taga » Report Spam   Logged

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« Reply #1 on: October 07, 2013, 12:10:06 pm »

Name: Ventus

Sex: Male

Age: 17

Affinity: Abled/High Stakes

HP and CC: 130 HP 100 CC

Appearance:  Ven

Bio: Ven is an all around childish guy, he's sweet, cheerful, curious, and gets excited at anything new or interesting. He feels stronger than he really is, often finding himself getting in the way with his brash charges. He hates being treated like a kid, wanting to seem more grown up but his visage and personality. Along with his kind personality, he also shows a lot of bravery, especially evident when he is in battle, giving his best no matter what, knowing the fact that he could lose his heart as a result.

Special Attacks/Abilities:

--Passive abilities--

Keyblade Armour: Able to switch into his battle armour on command, In doing so he focuses all his energy into his battles, gaining an extra 10% against any damage inducing attack and dealing damage as well. The armour can withstand three hits before he is forced out of it.

Command Styles: Using normal attacks for three turns before switching to Fever Pitch, gives it an extra 15% buff to dealing damage. Doing the same from Fever Pitch to Wingblade (for 4 moves) grants the same effects.

From Darkness: Ven's sketchy origins leave his heart damaged only the light remaining, any dark, enticing or corrupting style of moves, he has 10% weakness to.

Wingblade style: Ven floats off the ground using the energy from his battle, he gains a 10% buff against any attacks that involve grappling him.

--Normal style--
Name: Wayward Wind
Base Hit Percentage: 80%
Description: Ven's natural keyblade, he swings it around backhanded and landing a blow for 10 damage

Name: Lost Memory
Base Hit Percentage: 60%
Description: Ven's strongest keyblade, thrusting and swinging around in a strong combo for 30 damage

Name: Strike Raid
Base Hit Percentage: 75%
Description: Aims at an opponent and hurls it forward with great strength and speed before summoning it back to his hand, dealing 20 damage.

Name: Ars Arcanum
Base Hit Percentage: 40%
Description: Ven goes into a frenzy and strikes the opponent numerous times to deal 30 damage and stun the opponent.

Name: Fever Pitch
Base Hit Percentage: 80%
Description: Uses the strength he's built up in battle so far to change his tactics and become stronger. His weapon glows and he sends out a quick burst at his opponent for 10 damage.

--Fever Pitch--

Name: Pulse bomb
Base Hit Percentage: 70%
Description: Charges a bolt of energy to the tip of his keyblade and hurls it forward, blasting out to deal 20 damage.

Name: Tornado strike
Base Hit Percentage: 50%
Description: Ven whips up a whirlwind with his keyblade and pulls in his opponents striking them and slamming them to the ground for 40 damage.

Name: Fever Finish
Base Hit Percentage: 35%
Description: Strikes numerous times at the enemy before slamming the ground, letting out a beam of light towards his opponent, dealing 30 damage and stunning the opponent. Using this move ends the Fever Pitch stance.

Name: Wingblade
Base Hit Percentage: 75%
Description: Uses the strength he's built up in battle so far to change his tactics and become stronger. His keyblade bursts out into six light swords, spreading out behind him like angel wings. He swings out in a circle and deals 15 damage before launching off the ground.

--Wingblade--

Name: Multivortex
Base Hit Percentage: 40%
Description: Ven strikes, quickly slicing the enemy with swift barrages of blades of energy before swirling around in a vortex and pulling them in and finishing in a blast of light. 40 damage and stuns the enemy.

Name: Faith
Base Hit Percentage: 50%
Description: Sets all six blades into the ground, each producing a large column of light and shooting them towards the enemy dealing 40 damage.

Name: Halo slash
Base Hit Percentage: 70%
Description: Grabbing two swords with each swipe, Ven charges at the opponent and unleashes a quick and powerful flurry of slashes dealing 25 damage

Name: Wingblade finish
Base Hit Percentage: 40%
Description: Ven sends the six blades spinning around him in a circular charge before planting them down in a hexagram formation, launching himself into the middle, it unleashes a blast of bright light, draining his energy and reverting back to his normal stance. Deals 50 damage, but stuns himself for a turn to cool off from the spectacular energy usage.
« Last Edit: October 07, 2013, 04:56:46 pm by Tiga-Taga » Report Spam   Logged
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« Reply #2 on: November 14, 2013, 03:19:10 am »

Name: Hayden Lione

Sex: Male

Age: 19

Affinity: Strong Willed/High Stakes

HP and CC: 100 HP 130 CC

Appearance: Hayden's a lithe guy, perhaps a little too feminine for his taste, but he doesn't tend to let it bother him. If anything, he tends to like flaunting his taut features by wearing small or tight clothing, comes with the job. Despite the obvious lack of muscle tone, he tends to think of himself as more athletic, having a swimmer's body, still being able to hold his own in most scraps, but that mostly came with learning to fight off the more lecherous people he gets who overstep their boundaries. He tends to dye his hair a lot, though finds red his favourite colour, his ears and tail however are black, so many assume that to be his natural hair colour too. His eyes are a cat like yellow and appear slitted, though that only happens when certain emotions are high, such as anger or lust. As mentioned he wears tight or small clothing, most notably likes wearing tight shorts to show off his sexy ass (he believes it to be his best asset), but other than that, his wardrobe tends to be rather flamboyant, and although you'd never catch him in other female clothing in public, he does have some silk panties he likes to flaunt about.
( Reference )

Bio: Hayden can also be quite cunning and manipulative, despite outward appearances, which in this kind of world is a valuable quality to have. He doesn't see himself as anybody's property, which, for a stripper, let alone a free willed person, is key, if ever anyone tries to overstep their boundaries, they're likely to receive a slap in the face. Of course, his job leads him to all types of dark and seedy places, his motto for all this though is to act like he knows what he's doing, where he is and who he's working for at the time, so long as he doesn't look suspicious. He can however overstep his boundaries, knowing he's working for a mistress, he will often try to skim off the top a little or in some ways just sabotage their operations, one step wrong and he ends up in a whole mess of trouble.

Special Attacks/Abilities:

--Passive Abilities--
Mm, Harder~: Hayden's used to the BDSM scene, any attempts to hit him with whips, chains, bondage gear or anything from the specific fetish area, he gains a 10% buff.

Pretty Kitties: A longing for his own kind, Hayden will anxiously lose 5% both attacking other nekomimi and defending from them.

Look Alive, Sunshine: Used to the thrum of the stage and loud music, Hayden resists all sound based attacks by 10%, but his hearing's a little iffy for it, and if attacked from behind, he is weakened by 15%.

--Physical attacks--
Name: Bitch Slap
Base Hit Percentage: 80%
Description: Hayden obviously doesn't like you touching him, or even trying to. Get too close and you're likely to take 15 damage.

Name: Pounce
Base Hit Percentage: 90%
Description: Much like a cat, Hayden rears back before pouncing upon in opponent to try and bring them to the ground for 10 damage.

Name: Tail Whip
Base Hit Percentage: 75%
Description: Despite being even thinner than he is, with enough strength behind his movements, Hayden can swing his tail around like a whip, usually striking his opponent's face for 20 damage.

Name: Dance with the dark
Base Hit Percentage: 50%, 80% if he dodged the last attack from his opponent
Description: Hayden tries to read his opponent's movements, flowing fluidly with them to get behind his assailant before striking them in the back for 30 damage.

Name: Forceful Lust
Base Hit Percentage: 60%
Description: Only usable if his CC is above 65, Hayden embraces the lust in his body and attempts to pin the opponent to the ground, grinding and humping against them animalistically, causing 20 damage and stunning the opponent for one turn. Is his CC is above 100 and he misses, he goes a little too far and orgasms in his pants, stunning himself for a turn.

Name: Naughty boy~
Base Hit Percentage: 30%
Description: If successfully attacking any minion or corrupted hero, he can whisper something in their ear, no one really knows what he says, but it must be good, as for 3 turns they join his side.

Name: Cat scratch
Base Hit Percentage: 50%
Description: Hayden's pissed, whatever you did it must be bad, but he launches at his opponent, slapping and scratching at them to deal 50 damage, he needs a turn to calm down from this afterwards though.
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« Reply #3 on: November 28, 2013, 05:34:08 am »

Name: Maria Nirez

Sex: Female

Age: 18

Affinity: Balanced/High Stakes

HP and CC: 115 HP 115 CC

Appearance:


Bio: Unassuming and frankly a little bit dim, Maria's personality can be described simply as erratic, a little shy, but mostly friendly. She's a bit of a klutz, clumsy not only with anything that's in her hands but she often speaks before she thinks, often leading to a few vocal faux-pas', but instantly apologises for anyone she offends. She usually doesn't know what she's showing off half the time, her clothing a little revealing, but normally seems unaware of her natural teasing. She's not used to defending herself and is often more likely to try and hide at the slightest bit of provocation though does attempt to keep herself safe.

Special Attacks/Abilities:

--Passive Abilities--
Pretty Kitties: A longing for her own kind, Maria will anxiously lose 5% both attacking other nekomimi and defending from them.

Untrained: Maria has little to no experience defending herself. This is both a good and bad thing, as her inexperience can sometimes hit the weak points. If anyone rolls under 20 for one of her attacks, they take an additional 10 damage for hitting their weak spots. Additionally however, the same goes for her.

Mrrr-oww~: A little... inexperienced, much like her untrained 'perk' Maria's incredibly sensitive, rolling under 20 will deal an extra 5 CC. Rolling over 95 however has the likelihood off the opponent being too rough with someone so soft, relieving her of 5 CC.

--Physical Attacks--
Name: Slap
Base Hit Percentage: 90%
Description: Undignified yes, but the first line of defence for a woman like Maria, barely stings, but does 10 damage.

Name: Cat slap
Base Hit Percentage: 75%
Description: Much like the before, but with a bit of an added nail, drawing blood might be accidental, but the 20 damage certainly more than stings.

Name: Tail trip
Base Hit Percentage: 80%
Description: Likely straightened out in fear, Maria's tail trips up an opponent, 15 damage.

Name: Natural instincts
Base Hit Percentage: 40%
Description: Eyes slitting and arching her back, turns out Maria's cat-like reflexes and instincts kick in and she lashes out at her opponent dealing 30 damage and stunning them for one turn. If she misses with this move however, she stuns herself for a turn as she calms down.

Name: Turn tail!
Base Hit Percentage: 50%
Description:Can only be used if she dodged her opponent's last attack and is under 30 HP. Suffering too much too long, Maria flees the scene, right before her opponents eyes
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« Reply #4 on: December 09, 2013, 11:02:54 am »

Name: Sarah Jameson, codename: Angel

Sex: Female

Age: 22

Affinity: Strong Willed/High Stakes

HP and CC: 100 HP 130 CC

Appearance:  An image of poetry more than anything else, Angel lives up to her code name, wearing only the purest of white clothing, unfortunately ending up stained in the most awful of situations, with short cut blonde hair, kept in place with a mauve headband and a few clips. Her eyes are often the sweetest blue, but noticeably change colour along with her moods, most often being purple when in deep concentration of battle. She often sports DAI Corps chest armour along with bracelets and anklets. When using her powers, some have claimed they can see wings extend out from behind her.
( Reference )

Bio: Sarah Jameson is a member of the DAI Corps, Demon Angel Initiative Corps, a group of humans who have been blessed by angels or cursed by demons yet not become one themselves, holding their soul still in the balance and while technically being human, having super human abilities. She has the codename Angel as her powers have nothing to hide as to their origin and is considered to be a half human, half angel hybrid, despite her DNA showing the contrary. She is a calm, almost stoic person in most conversations, claiming to need a calm head and heart to survive most situations. Unfortunately, when over-provoked, her emotions tend to get the better of her, as she has yet to fully gain control over them, she is still young after all, and only recently come into her powers. She took too well to her training though and isn't much of the person she was before, usually a care free spirit with a slight perchance to overdose on young life as it were. She wields a spear as her main method of attack, known as Heaven's Piercer, but has a variety of magical abilities to aid her.

Special Attacks/Abilities:
--Passive--
Name: I get so emotional
Description: Angel's emotions easily get the better of her, any attempts to play with her feelings are 10% more likely to work.

Name: Devout
Description: Much to her name sake, Angel is a being of light, any attempt to sway or corrupt her mentally is 10% less likely to have any affect.

Name: I miss me
Description: That being said, Angel, or rather, Sarah longs for her old life, any appeal to her old self has an extra 15% added to it.

Name: Weapon summon
Description: Heaven's Piercer is bound to Angel, if it is knocked from her grasp, she can redeem it with a mere thought, and is therefore never unarmed.

--Attacks--
Name: Slash
Base Hit Percentage: 90%
Description: A simple swipe of her spear at the opponent for 10 damage

Name: Charge
Base Hit Percentage: 80%
Description: Angel charges forward with Heaven's Piercer to stab the opponent for 15 damage.

Name: Up-thrust
Base Hit Percentage: 60%
Description: Slashing upwards with Heaven's Piercer, Angel launches an opponent into the air, following up by slamming them back to the ground, dealing 20 HP and stunning them for one turn.

Name: Bright Whirl
Base Hit Percentage: 70%
Description: Bringing Heaven's Piercer above her head, she spins the weapon around quickly, exuding light magic at both ends to make a heavenly wheel attack. She launches it at the opponent for 30 damage.

Name: Heaven's Piercer
Base Hit Percentage: 50%
Description: Her weapon's name sake, Angel send power into her spear causing it to ignite with heavenly fire at the end, making it capable of piercing any armour and defence. She charges forward with the power infused weapon to deal 40 damage
Passive effect: If this attack misses, the flame still burns and her next attack gains an extra 5% and 5 damage. If this next attack misses, the power is drained and she is stunned for a turn.

Name: Heavenly Strike
Base Hit Percentage: 75%
Description: Wings spread out, Angel launches herself forward into the air, likely into sunlight or anything that could potentially catch the opponent off guard before charging downward, dealing 20 damage.
Passive effect: If a roll against this move is lower than 40% the opponent is inflicted with heaven's light and takes 10 damage for the next 3 turns.

Name: Fire ring
Base Hit Percentage: 80% x2
Description: Using her bracelets, Angel summons forth two thin, sharp rings of fire, hurling them at the opponent for 10 damage each.

Name: Heaven's blade
Base Hit Percentage: 75%
Description: A long range swipe with her blade sends forth a blade of light at her opponents, causing no physical damage if it slices through them, but unleashing 20 damage of heaven's judgement upon them.
Passive effect: If the opponent is demon based and rolls less than 30%, they take an extra 20 damage.

Name: Fireball
Base Hit Percentage: 80%
Description: Your simple fireball attack, dealing 15 damage.

Name: Flaming cartwheel
Base Hit Percentage: 75%
Description: Leaping backwards, Angel kicks up a burst of flames with which to burn her opponent for 15 damage.
Passive effect: Should this move hit, Angel gains +10% to her next roll

Name: Heaven's Judgement
Base Hit Percentage: 40%
Description: Calling to all her inner abilities, Angel's eyes go white as a dazzling ray blasts her opponent from the heavens dealing 50 damage, but leaves her drained and stunned for a turn.
Passive effect: If Angel's HP is below 25, this move goes up to 60% hit percentage.
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« Reply #5 on: December 09, 2013, 12:20:41 pm »

Name: Alex Calu, codename: Fang

Sex: Male

Age: 21

Affinity: Abled/High Stakes

HP and CC: 130 HP 100 CC

Appearance: A man of the night, Fang keeps himself mostly hidden away in dark colours despite all other appearances. His wardrobe indeed consists mostly of free moving, loose clothing, but always topped off by a black leather jacket. His eyes are a piercing green, almost to the point that they over shadow the white of his eyes, and almost appear hypnotic, almost. Due to a deep-seated problem with his anger, he always has a DAI Corps necklace around him to keep him in check, monitoring his emotions and surpressing any demonic rising within him.
( Reference )

Bio: Alex Calu is a member of the DAI Corps, Demon Angel Initiative Corps, a group of humans who have been blessed by angels or cursed by demons yet not become one themselves, holding their soul still in the balance and while technically being human, having super human abilities. He has the codename Fang, likely due to his admittedly vampiric appearance, but also due to his skills. Quick on his feet thanks to Demonic interference in his blood, he trained under the same teacher as Noah Amarith in fighting, and as such as the same kind of fighting style as the mage. He lacks more magical abilities that most other DAI members have, so prides himself on his hand to hand combat, always learning more and more skills. The necklace he wears was designed, and enchanted to keep vampiric tendencies from overtaking him. Were it to be torn off, he would likely become more dangerous, fighting to kill, let alone defend, and once set in such a state, it's difficult to pull him out of it.

Special Attacks/Abilities:
--Passive--
Name: Martial Artist
Description: Fang's combat moves can be stacked upon one another. He gains an extra 5% buff for each consecutive move up to an extra 20%, afterwards the buff resets.

Name: Nimble body
Description: Fang is incredibly quick, not enough to appear invisible to human eyes, but can be pushed to become a blur if need be. He is immune to being stunned through being stuck or slowed down.

Name: In the Shadows
Description: Fang uses darkness to his own abilities, usually focusing on other senses anyway, anything darkness or blinding based he has +10% immunity.

Name: Blood Lust
Description: After three successful attacks against him, Fang must roll again with 50% success. If he fails, his necklace is torn off and he becomes more ruthless, each of his attacks gaining an extra 10%. However, this completely negates Martial Artist, and he takes and extra 10% damage and CC when hit.

--Attacks--
Name: One-Two Punch
Base Hit Percentage: 80%
Description: A simple punch combo, right fist first, then left, simply aiming to hit the opponent rather than pick out weak points doing 10 Damage

Name: Uppercut
Base Hit Percentage: 70%
Description: Thrusts his right fist upwards, aiming either at the opponent's stomach or chin for 20 damage

Name: Focus Punch
Base Hit Percentage: 65%
Description: Aims for an opponent's weak point then throws his right hand out for a strong punch dealing 30 damage

Name: Backhand
Base Hit Percentage: 40%
Description: Not a particularly 'dignified' move, but a strong backhanded slap for 15 damage, also stuns the enemy for 1 turn.

Name: Roundhouse Kick
Base Hit Percentage: 60%
Description: Whirling around and launching a strong kick with his right leg, aimed at either his opponent's stomach or chest, dealing 40 damage

Name: Triple Kick
Base Hit Percentage: 70%
Description: Three swift kicks with either leg, usually aimed at an opponent's head doing 20 damage.

Name: Dolphin Blow
Base Hit Percentage: 60%
Description: A powerful uppercut that deals several hits as it launches the opponent through the air, dealing 30 damage.
Passive effect: If an opponent rolls under 20% against this attack, opponent is instantly attacked by Falcon Dive and must roll against it.

Name: Falcon Dive
Base Hit Percentage: 60%
Description: A swift downward kick that slams the opponent into the ground dealing 30 damage.
Passive effect: If an opponent rolls under 20% against Dolphin Blow, opponent is instantly attacked by this move and must roll against it.

Name: Finisher
Base Hit Percentage: 50%
Description: A combo of numerous punches and kicks aimed all over the opponent's body, finishing with either a strong uppercut or roundhouse kick to send them flying. The strikes deal 50 damage overall, but can be used once per battle.

Name: Dark Driver
Base Hit Percentage: 30%
Description: Fang pummels the opponent with energy-imbued punches and kicks, ending in a uppercut, dealing a massive 70 damage.
Passive effect: Can only be used when under the influence of 'Blood Lust'

Name: Flurry
Base Hit Percentage: 50%
Description: Using his amazing speed, Fang aims at his opponents most vulnerable and weakest points, dealing 40 damage and stunning the opponent for a turn as they are left winded.
Passive effect: Can only be used when under the influence of 'Blood Lust'

Name: No More
Base Hit Percentage: 20%
Description: Unleashing his utmost potential, he drags the opponent into an all out brawl, bringing both himself and his opponent down to 1 HP. Both players must then roll three times, the total of their rolls are combined, and whoever has the highest result comes out victorious.
Passive effect: Can only be used when under the influence of 'Blood Lust' and when under 30 HP
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« Reply #6 on: December 09, 2013, 01:31:19 pm »

Name: Jessica Chai, codename: Yuki

Sex: Female

Age: 23

Affinity: Abled/High Stakes

HP and CC: 130 HP 100 CC

Appearance: Sleek and silent as the night sky she blends into, Yuki is never seen in anything other than her form fitting dark clothing, easily able to blend into the shadows at a moments notice. All that leaves her to possibly stand out are her unnaturally purple eyes and hair colour, to which she is not wear contacts, nor has she ever dyed her hair, it just seems to be natural, demonic or not.
( Reference )

Bio: Jessica Chai is a member of the DAI Corps, Demon Angel Initiative Corps, a group of humans who have been blessed by angels or cursed by demons yet not become one themselves, holding their soul still in the balance and while technically being human, having super human abilities. She has the codename Yuki due to her ninja techniques, reminiscent of the Yukimaru clan. An outright cold woman she is normally one not to engage in conversation unless starting it herself, preferring to be silent, even in battle. When engaged, she's friendly in her own way, of that she isn't harsh complimentary. She seems to have no knowledge of her past, nor how she came to be a part of DAI, but some of the higher up members seem to know more than they are letting on and keep a close eye on her.

Special Attacks/Abilities:
--Passive--
Name: Sweet to the touch
Description: Seems to lack a 'fetish' for anything luxurious or sweet smelling. Any attacks involving scents or silk are 10% less likely to have any effect on Yuki

Name: We are ninja too
Description: Despite her innate training, Yuki is often caught off guard by other ninja techniques and training. Any ninja-esque moves used against her, Yuki will roll again if hit. If she fails both rolls, she will take an extra 10% damage and CC

Name: Weapon Switch
Description: A Ninja is never without a concealed arsenal. Every two turns, Yuki will roll a d6 and change her weapon accordingly.

--Attacks--
Name: Double Stab
Base Hit Percentage: 80% x2
Description: (Weapon Type 1, Sai) Yuki dives forward with her twin Sai to stab at the opponent, doing 10 damage each

Name: Sai Dance
Base Hit Percentage: 70%
Description: (Weapon Type 1, Sai) Spinning the twin blades in her hands, Yuki marches forward in a deadly dance, slicing at the opponent to do 20 damage.

Name: Cloak and Dagger
Base Hit Percentage: 75%
Description: (Weapon Type 2, Dagger) Yuki hides in the shadows to sneak up behind her opponent, catching them off guard to do 20 damage.
Passive effect: If opponent rolls under 30%, they are stunned for a turn.

Name: Dagger Throw
Base Hit Percentage: 60%
Description: (Weapon Type 2, Dagger) Yuki hurls her dagger at the opponent doing one of two things. If opponents roll is 59-30%, they take 15 damage. 29-1% They take 20 damage and are stunned for a turn.
Passive effect: If the attack misses, Yuki is left weaponless for a turn and cannot attack.

Name: "Get over here!"
Base Hit Percentage: 75%
Description: (Weapon Type 3, Kunai with Chain) Yuki throws her weapon at the opponent, aiming for their shoulder and pulls them in, dealing 20 damage.

Name: "C'mere!"
Base Hit Percentage: 60%
Description: (Weapon Type 3, Kunai with Chain) The chain of Yuki's weapon wraps around her opponent before stabbing them. They take 10 HP damage and are grappled, taking an extra 10 damage a turn. 80% to escape after 1 turn. 70% after 2 turns. 60% after 3 turns. 50$ after 4 turns and onwards.

Name: Star Shower
Base Hit Percentage: 60% x3
Description: (Weapon Type 4, Ninja Stars) Yuki rains down multiple ninja stars on her opponent, each dealing 15 damage.

Name: Precise Star
Base Hit Percentage: 50% x2
Description:(Weapon Type 4, Ninja Stars) Lining up her shots to be a bit more precise, Yuki throws her stars at the opponent's weak points, dealing 30 damage each.

Name: Acrobatics
Base Hit Percentage: 90%
Description: (Weapon Type 5, Ninja Staff) Showing off her training, Yuki pulls off almost gravity defying stunts using her staff, before smacking an opponent with it for 10 damage.

Name: Staff whirl
Base Hit Percentage: 75%
Description: (Weapon Type 5, Ninja Staff) Yuki spins her staff around rapidly before throwing it at a target. The spins it generates ensure that the staff will return to her no matter where it hits, and if it strikes an opponent, they take 20 damage

Name: Double Team
Base Hit Percentage: 60%
Description: (Weapon Type 6, Mystic) Yuki uses her ninja skills to make her singular form seem like three. If an opponent falls for her trick, they must roll a D6 with their attack. Yuki also rolls a D6, if the numbers are different, the attack instead aims at one of the copies. If they are the same, the attack hits. This lasts for 3 turns or until Yuki is hit.

Name: Ninja Vanish
Base Hit Percentage: 60%
Description: (Weapon Type 6, Mystic) Yuki attempts to vanish in a a large cloud of smoke. If opponents fall for her trick, she instantly switches her weapon regardless on if it's the second turn or not, and attacks with 20% boost. If not, Yuki loses some focus and moral, her next attack losing 20%
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Tiga-Taga
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« Reply #7 on: December 09, 2013, 01:43:40 pm »

Name: Ashley Blake, codename: Blaire

Sex: Male

Age: 18

Affinity: Balanced/High Stakes

HP and CC: 115 HP 115 CC

Appearance: Rather outlandish, and easily mistaken for a girl, Blaire is a rather outlandish looking boy, dressing in attire that really makes him stick out in a crowd. Mixing both dark and light colours in his everyday wardrobe and piling on accessories no matter how necessary they are. His two trademarks are the long black and white scarf slung around his neck. The other is a rather... deformed looking teddy bear, likely to freak out others, but seems to comfort Blaire, along with being a channeling agent for some of his powers. His hair is dyed magically, no one knows why he does it, he seems to change it rather often, around once every three weeks. His eyes are a glowing shade of blue, there is obviously a lot of magic stored behind them, a lot of untapped potential.
( Reference )

Bio: Ashley Blake is a member of the DAI Corps, Demon Angel Initiative Corps, a group of humans who have been blessed by angels or cursed by demons yet not become one themselves, holding their soul still in the balance and while technically being human, having super human abilities. He has the codename Blaire, an allusion to both his outlandish nature, but also to his abilities, often being affectionately referred to by older members as 'witch boy'. Blaire is a shy guy, still growing into his abilities, not to mention adulthood. Wild with hormones, but also afflicted by anxieties and worries, some saying that thanks to his powers, he's seen premonitions of devastating events. He is however sweet and unassuming about most people, his training still in-progress, he is easily led into a false sense of security. When under attack, he does his best to protect himself, but tries to fight off more darker powers unless he needs to, as temptation at such a young age can be a dangerous thing indeed.

Special Attacks/Abilities:
--Passives--
Name: Spell caster
Description: Blaire is a witch, all of his abilities are magic based and he cannot physically defend himself. To which, he gains a plus 10% bonus against HP damage dealing spells, but a negative 10% against physical HP attacks.

Name: Look Alive Sunshine
Description: Tending to prefer keeping to himself, Blaire is never without his headphones on, buffing his defence against sound based moves by 15%, however, he loses 10% if he is attacked from behind. After he has been hit three times or any attack from behind, the headphones are knocked off or removed and he loses the ability for the rest of battle.

Name: Dark Magic
Description: Any demons that fight him and use temptation or seduction moves will find it easier to tease and sway Blaire due to his young and inexperienced nature. He takes an extra 10% of all CC dealt to him from demonic or dark magic based moves.

--Attacks--
Name: Zap
Base Hit Percentage: 90%
Description: A quick and hard to dodge bolt of electricity dealing 10 damage.

Name: Burn
Base Hit Percentage: 70%
Description: Blaire sets the target on fire briefly, causing a lasting 20 damage.

Name: Chill
Base Hit Percentage: 80%
Description: A frosty wind engulfs the enemy, slicing them with tiny shards of ice, dealing 15 damage
Passive effect: If the opponent rolls less than 40%, they are frozen, stunned for a turn.

Name: Gale
Base Hit Percentage: 60%
Description: Blaire whips up a fierce gust of wind, able to carry away even the heaviest or most secure of targets... as long as he focuses enough. If successful, the opponent is thrown against the nearest wall and dealt 30 damage.

Name: Crack
Base Hit Percentage: 80%
Description: Blaire focuses on the earth's tectonic plates and moves them as he wishes to cause a small quake under the opponent's feet. If they lose their balance, they are stunned for a turn.

Name: Four seasons
Base Hit Percentage: 40%
Description: Using his knowledge of the elements, Blaire attacks his opponents in order with Fire, Wind, Earth and Water. The opponent takes a massive 50 HP of damage from the perfect combination of the elements, and they are also stunned.

Name: Spectral Strike
Base Hit Percentage: 75%
Description: Focusing the energy into his bear, Blaire summons forth a large, spectral form of the teddy, though a far bit more menacing. It slashes at the opponents for 20 damage.

Name: Wisp assault
Base Hit Percentage: 60 x3
Description: Blaire calls to the spirit world to summon forth numerous wisps, friendly to him, not so much to anyone that would threaten him. They whiz out at the opponent, causing 15 damage if they strike.

Name: Holy
Base Hit Percentage: 20%
Description: The ultimate white magic... but Blaire can't completely get it perfect. Does a massive 80 damage if it hits, but the amount of concentration it takes, even if he fails he is stunned for a turn.

Name: Shadow Slice
Base Hit Percentage: 90% x2
Description: Seeking safety in the darkness, Blaire uses the shadows to his aid, striking out at an enemy twice for 10 damage each.

Name: Frenzy
Base Hit Percentage: 60%
Description: Beginning to become consumed by darkness, Blaire gives in and lets out a barrage of dark spells, some he didn't even think he knew, dealing 30 damage and stunning the enemy.

Name: Darkness
Base Hit Percentage: 50%
Description: The all out last resort. Using this spell leads Blaire down a very dangerous path, sure, dealing a large 50 damage to the enemy, but at the cost of all non-dark spells for the rest of the battle.

Name: Meltdown
Base Hit Percentage: 60%
Description: Unleashes all of Blaire's magical power in one burst but leaves him vulnerable if the target survives. It deals 75 damage.
Passive effect: This move can only be used if Blaire is under 40 HP and after he has used Darkness. He is unable to attack for a turn after this.
« Last Edit: December 09, 2013, 02:18:47 pm by Tiga-Taga » Report Spam   Logged

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