DrgnmastrAlex
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« on: November 02, 2013, 03:45:23 pm » |
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Name: Aiyana (formerly Vittora Fabrienza)
Age: 22
Hp: 150 CC: 180
Appearance: Now only slightly resembling her former self, she is scantily clad and appears very similar to Decira, save for red eyes and pointed ears.
Bio: Vittora was orphaned soon after her birth, and was taken in by a local monastery. From a young age, she showed a great deal of devotion to justice and defending the weak, as well as a level of piousness not seen in others her age. She was quickly trained in weapons, armor, and some holy spells, and was apprenticed to a knight eight years ago. At the age of 20, she was fully inducted into the Sanctum's forces as a full Paladin. She displays confidence and humility, typifying an ideal example of a holy knight; although, there are rumors that she may be a half-elf...
Addenedum: Vittora was sent to investigate a seaside cave in the hopes of discovering the mystery behind multiple disappearances along the nearby beach. She soon discovered the lair of a goddess of the sea, Decira, whom Vittora remembered from old tales told by her father. Though she fought valiantly, displaying strong will against the wiles and snares of the mad goddess, she fell under Decira's spell, and was turned into a sexy, devious Siren, now called Aiyana. She gladly serves her 'mother', eager to bring all under Decira's spell.
Special Attacks/Abilities:
Tempting Glance 75%: Fixes a target with an alluring stare, urging them to have a taste. Deals 10 CC
Kiss 85%: The siren simply pecks a target on the cheek, dealing a quick 5CC.
Pummeling Embrace 65%: The guard attacks a target, pinning him/her down to deal 15 HP and CC each turn. Requires a 30 or above to escape.
Hypnotic Incense (passive) 50%: The siren emits a scent that draws the senses and lures victims into a trance-like state. Victims in a trance have -10 chance to avoid attacks, take 5CC a turn, and cannot attack. Victim must roll 60% or above to escape trance.
Lover's Embrace 60% 90% if tranced: The siren embraces the victim, attempting to engage in sexual activity for 20CC. Tranced targets are stuck in this embrace and take an additional 10CC each turn if they do not roll to escape the trance effect.
Siren's Song 60%: The Siren begins to sing, luring in a target with beautiful notes, dealing 15CC. Hit targets have a 40% chance of being hypnotized, unable to attack for two turns. Hypnotized targets take 10CC for the duration of the effect (Two turns) Roll of 30 or over breaks effect.
Mesmerizing Stare 70%: The Siren fixes an opponent with her stare, forcing thoughts of surrender into their mind. Targets take 10 CC
Slash, 85% chance, deals 15 damage (considered basic attack): A normal slash from her sword.
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