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Ivy's Bravest and Brightest
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Ivy's Bravest and Brightest
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Topic: Ivy's Bravest and Brightest (Read 652 times)
IvyBitMe
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Posts: 15
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Ivy's Bravest and Brightest
«
on:
March 10, 2014, 07:33:45 am »
>THEME MUSIC<
Name:
Lazarus Vale
Status:
Free Willed
Hit Points: 100 CC Threshold: 100
Origin:
No-one knows Lazarus' past, not even Lazarus himself. It is the one thing that gives him drive in this world. All he knows is that a Mistress took his memory in the past, and now seeks them out to slay, one at a time, hoping any of them will give him some hint with their dying breath.
Sex:
Male
Age:
25
Height:
Six foot 2
Weight:
85kg
Secret ID:
Laz
Occupation:
Vengeance seeker
ABILITIES:
One Track Mind (Passive)
Since Lazarus is determined to do nothing more than slay any mistress he can find, he has a 50% chance to shrug free from any grapple when it is initially used.
Determination (Passive)
Lazarus' training and hardened determination means he won't be swayed with simple charms or basic attacks. 60% chance to take 10 less damage and CC each attack.
Keen Sense
Having trained for the sole purpose of Mistress hunting, he cannot be surprised or ambushed.
Strike:
90%
A basic thrust with the sword, dealing 15 damage on hit
Cleft:
75% chance to hit
A wide swing of the sword, dealing 30 damage
Twain:
50% chance to hit
A cut aimed at severing limbs. Deal 30 damage on hit, and a further 20 damage upon the start of their turn.
Pummel:
80% chance to hit
A strike with the flat of the blade causes 10 damage and a one turn stun. If the target cannot be stunned, they instead deal 10 less damage during their next turn.
Vengeance:
100% chance
Lazarus' thirst for vengeance means he can regain 20 CC, but can only attack with Strike for the next two turns.
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IvyBitMe
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Re: Ivy's Bravest and Brightest
«
Reply #1
on:
March 10, 2014, 07:36:05 am »
This is my first ever character on this site, please be constructive with errors, faults, and criticisms.
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IvyBitMe
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Re: Ivy's Bravest and Brightest
«
Reply #2
on:
March 12, 2014, 07:00:05 pm »
>Theme Music<
Name:
Ivy Vale
Status:
Free Willed
Hit Points: 100 CC Threshold: 100
Origin:
Ivy is the older sister to Lazarus Vale. Her sole mission in life is to track down her brother and help him regain his memories. To help her do this, she took up the role of 'Mistress Disposal,' but masquerades under the title of Janitorial Maid.
History:
When Ivy sleeps, she can still remember the horrors of the village being burned. Chaos and mayhem still ring out in her head when her eyes close. Mistresses everywhere, turning men and women into servants, killing others, and manically laughing the whole way. One mistress even tried to turn her brother, Lazarus. Picking up the pistol that lay underneath their parents bed, she ran up and shot her point blank in the back of the head. The Mistress had been greatly wounded, but had fled. But the greatest horror of the night was seeing the look of blank nonrecognition in her brothers eyes. his memory had been wiped completely, since her spell could not be completed. Lazarus had run away, and Ivy had been unable to track him down ever since.
To pass time after the attack and to better her skills and hone her anger, she took up lessons with the guns under a particularly odd crack-shot named Kaiser. The years passed and her anger became her power, her bullet, her driving force. She would recover her brother, and put down anyone who got in the way.
Sex:
Female
Age: 26
Height: Five foot six
Weight: 52kg
Secret ID:
The Cleaner
Occupation:
'Janitorial Maid'
ABILITIES:
A Sisters Love (Passive)
Remembering the pain and horror of what happened to her brother allows her to fine tune her focus, giving her a 70% chance to shrug off 10 CC damage each attack.
Dual Wield (Passive)
When Ivy uses both guns, the base accuracy on her basic attack goes down by 15, but allows her two attacks in one turn.
Dead Aim (Passive)
Flying targets are a touch of a specialty. If they have an ability that allows them to dodge projectiles, Ivy negates it.
Aim and Fire:
85%
Ivy's gun fires a shot for 15 damage.
Double Tap:
80%
Fires two shots in rapid succession from one gun, dealing 20 damage. If the first shot hits, the second shot hits at a rate of 60% for a further 20 damage.
Frenzy Fire:
50%
Ivy's anger becomes unbearable, and her raw emotion empowers her guns to fire off a multitude of bullets. Fires 7d10 worth of damage, but can only use Aim and Fir for the next two turns
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IvyBitMe
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Re: Ivy's Bravest and Brightest
«
Reply #3
on:
March 13, 2014, 02:24:08 am »
>Theme Music<
Name:
Marya Shore
Status:
Free Willed
Hit Points: 115 CC Threshold: 115
Origin:
Marya was orphaned long ago, so she cannot remember where she came from. All she knows is Kaiser, the crazy gunslinger from a lost land, took her in. From an early age, she was taught how to handle guns to their maximum advantage. In ehr early teen years, she chose the sniper as her weapon of choice. Just like her, it is a straight shooting, one shot one kill monster.
Sex:
Female
Age: 21
Height: Five foot
Weight: 50kg
Secret ID:
One-shot
Occupation:
Sniper Expert
ABILITIES:
Round Table (Passive)
Maryas sniper has a rotational bullet insert, allowing her to rotate once each turn through her ammunition types.
Snipers Focus (Passive)
Her long and arduous years of training allow her to circumvent any attempts to obscure her vision or play optical illusions.
Heart of the Sniper (Passive)
By imbuing some of her personal essence into a shot, she can take 10 damage to add 10 damage for the next shot she takes.
Target: Elimination (Passive)
If Marya is only dealing with one opponent, she can add 5 to all accuracy rolls.
Target Acquired:
90%
Her gun fires a single round for 10 damage.
Ammo: Ignition:
85%
Fires a flaming shell, exploding on impact. 10 initial damage, and an extra 5 damage for two turns afterwards if target is not immune (Considered a bind).
Ammo: Grappleshot:
80%
Fires a shot that explodes on impact, releasing thin but strong wire cables in a net of sorts. Deals 5 damage, and allows Marya to add 5 to all future attacks for 2 turns (considered a grapple).
Ammo: Splintercell:
70%
Fires a round. If it hits the enemy, they take 15 damage. If not, the bullet remains where it lands, and exploded on Maryas next turn, dealing 15 damage with a 50% chance to hit.
Ammo: Stun
80%
Fires an electrified round. On impact, it deals 5 damage, and if the target is not immune, cancels any attack they were channeling.
Ammo: Flashbang:
Fires a round of light, illuminating the immediate area and dealing 5 damage. +10 damage if they are a vampire.
Final Round: Headshot
30% (If fired instantly) 80% (If a turn is taken at full vulnerability to charge and aim it)
Deals 50 damage
Final Round: Round Table Assault:
80%
If Marya has used each of her bullet types at least once, she can fire a once-an-engagement bullet, dealing 50 damage plus one of the following effects of her choice
~burns target, dealing 10 damage for the next 2 turns
~leave a toxin in their system, giving them a 40% chance for the next 3 turns to be unable to take their turn
~deal an extra 20 damage
«
Last Edit: March 16, 2014, 07:11:43 pm by IvyBitMe
»
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