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Brooke, the Wraith of the Water

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Author Topic: Brooke, the Wraith of the Water  (Read 542 times)
IvyBitMe
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« on: March 16, 2014, 11:03:44 pm »

(Please note, this is a work in progress and not only my first Mistress, but me playing around with a unique gimmick)



>THEME MUSIC<


Name:
Brooke Weisser 

Sex:
Female

Age:
Unknown

Height:
5 foot 5 when fully un-submerged

Weight:
How much does one drop from an ocean weigh?

Occupation: 
Water Spirit

Current Charmed Heroes:

Secret identity:
Water Wraith

History:
Mythology from all areas of the world talk of watery spirits and female apparitions that drown stolen men and seduce young women to join their ranks. Brooke is one such spirit. She cannot remember where she came from, or what came before her time as a watery maiden. All she knows is a keen and lonely existence.

As a result, she is distant and disconnected from the struggles of heroes and mistresses, and cares simply for filling her lonely void with friends. The fact that she liked them dead and subservient didn't really change anything. So she roams the world, never sticking to one water source for too long, and leaving her mindless friends behind. It was a vicious cycle really, and one she didn't really understand or care about.

Hit Points: 250 CC Max: 250

"You don't drown by falling in the water; you drown by staying there."
~Edwin Louis Cole

Skills:
Ethereal Water (Passive)
Being made entirely of water, physical attacks against her have a 50% chance of failing. If they hit, they deal 10 less damage. (This does not include magic or energy)

The Magical Pool (Passive)
The size of Brooke's water source is equal to 1d10 +10 steps (11 minimum, max 20)

One with the Water (Passive)
Every three turns a target is in contact with her water, they take one further step

The Water Wraith (Passive)
Brooke, being already dead and made of water, cannot die. When defeated, she falls apart in cascades of water, and will return to form at a random undefined time.

Aquarian prison (Passive)
When Brooke manifests her water source, she is unable to leave it. However, she is able to teleport to any location within said water source.

Rising Tide (Passive)
Each turn a successful step is taken, she can increase the size of her water, adding a steps worth to the total size.

Combat Abilities:
Waterworks:
90%
Fires off a watery projectile for 5 damage. Airborne targets hit will fall into her water and take the equivalent of 2 steps.

Special Abilities:
(NOTE) Brook does not deal straight CC, but 'steps'. Brooke is trying to drown her opponent in her waters by drawing them to her at the center. Depending on the water source she has made, it can take anywhere between 10-20 steps before she can use 'Watery Grave.'

Reflective Melancholy
85%
Brooke entices the target to look at their reflection. As they do so, she plays with the ripples, making a hypnotic effect.
(Target takes 1 step)

Wave of Emotion
80%
Brooke sends out a psychic pulse through the water, causing a tug of affection for the watery apparation.
(Target takes 2 steps)

Song of the Sea
70%
Brooke starts singing a haunting and transfixing melody, enticing all who hear it to be drawn deeper into the raw emotion of it.
(target takes 2 steps with a 40% chance of being unable to act next turn)

Undertow
85%
Manipulating the slight current of her water allows her to push people slowly towards her without their knowledge
(target takes one step)

A Sirens Embrace
80%
Brooke suddenly appears behind the target, embracing them from behind and singing softly to them. <Grapple>
(target takes 1 step every turn they are under this effect. Rolls to break grapple start at 30% and increase by ten each turn)

Eyes of Azure
20%+5 for each step already taken up to a max of 55%. 80% flat if Davey Jones Locker is in effect)
The closer the target is to Brooke, the easier it is for her to lock gaze with them, washing away their will and allowing nothing but a love and lust for her flow in instead.
(Target takes 5 steps)

Davey Jones Locker
30%
Encases the target in a watery cage, leaving them unable to move for two turns. (Any steps that would be taken in this time are taken upon exiting the cage)

Watery Grave
100%
When the target is finally in the deepest part, and the water is up to their neck, Brooke kisses them softly, and pulls them that one extra step, plunging them into the depths until they drown. Soon they will be resurrected as her watery slave, a zombie that does her bidding and her bidding alone.

Wrath of the Waves
100%
Brooke explodes in a giant fountain of water, attempting to greatly harm all around her. Targets take 1d100 damage +20 and Brooke dies.

Vulnerabilities:
Targets can use their turn to take 1d4 steps back, at 40% if they are not in Davey Jones Locker.

Brooke takes 10 extra damage from electrical attacks
« Last Edit: March 16, 2014, 11:20:14 pm by IvyBitMe » Report Spam   Logged

The shadows embrace is the safest place...

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