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Midna, Twilight Princess

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Author Topic: Midna, Twilight Princess  (Read 4706 times)
FredKrug
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« on: October 31, 2011, 05:42:23 pm »

Name: Midna

HP: 250

Origin: After Ganondorf was destroyed and order was restored to Hyrule, Midna left for the Twilight Realm. After she returned to her kingdom, she found herself bestowed with the Triforce of Power, having taken part in defeating the greatest threat to Hyrule. For a few years, Midna served to be a wonderful ruler of the Twilight Realm. However, after a time, the curious Midna became bored. She longed for the adventure that she experienced in Hyrule, and set out to attempt to fulfill this longing. She wasn't able to reenter Hyrule at the time, so she sought out another world, unfortunately stumbling upon the world of Mistresses.

The Twilight Princess was entranced by the world. It had an unusual quality to it. She transformed into her imp form in the sunlight, which annoyed her slightly at first, but found that it was useful for exploring the world, seeing as, even though it attracted attention, most people didn't seem all that concerned about the little creature who was exploring this world. Unfortunately, like most who arrive, Midna didn't remain unchanged by her experience. She ran into one of those who were called Mistresses. The woman she fought was pathetically weak in comparison with her. However, the little bit of influence the woman had on her mind pushed her down a path she had never considered before. Maybe it wasn't so wrong to be loved by your subjects. Maybe Zant hadn't been totally wrong with the desire to retake the world.

Midna returned to the Twilight Realm, wrought with desires of both the body and the mind. She dove into studies of Ganondorf's and Zant's magics, modifying them using the Triforce and her own abilities to allow her to seduce any being and with enough exposure. She could transform just about anyone into a pawn. With this completed, she quickly turned the Twilight Realm into her own servants, thus allowing her to turn her attention on the new world.

Midna's methods were quite similar to Zants. She would find a source of light and hope in the world, snuffing it out her power or seducing the controller of it. With the light gone, she could spread Twilight over a large area of land. This area turned the weaker beings into mere ghosts, the stronger of them managing to retain their humanity. Midna then dealt with them, turning them into worthy servants of her. Some of them became emissaries to the world of Light, gaining a Sacred Beast or Cursed Beast form, others becoming fellow Twili, generally charged with watching Midna's new territories and making sure that no one remains unconverted in her territory.

Sex: Female

Age: 25

Height: 6'0 or 2'6

Weight: 130 lbs. or 20 lbs.

Appearance:


http://i70.photobucket.com/albums/i110/FredKrug/001.jpg

Personality: Midna is a tricky being. Whether she is full sized or in her impish state, she knows how to manipulate a person into thinking or believing one thing. She is particularly good at using her looks. However, just because she knows how to fool people doesn't mean that is her only trick. She is a capable weilder of a variety of different spells of the Twilight Realm, not to mention surprisingly adept with a variety of weapons and fighting techniques (despite what the game might lead you to believe). When it comes right down to it, however, she's not a fan of shouldering the burden herself, and would much rather delegate the action to a minion than dirty her hands with fighting the 'light dwelling commoners'.

Special Attacks/Abilities:

Form Shift
Passive
Midna is capable of switching between her two forms, her imp form, and her Twili form. Her imp form, which is representative of her time in Hyrule, is capable of dwelling in normal sunlight without issue and is capable of hovering over the ground, defying gravity. Her Twili form is restricted to the Twilight and up to an hour after sunrise and before sunset. This form is a bit more useful for direct combat.

Twilight Dweller
Passive
Though Midna can survive in sunlight, it doesn't exactly benefit her to be out during the daytime. Midna is incapable of dishing out as much damage, reducing the Damage from her attacks and spells by 5. However, at night, her abilities are enhanced, dealing an additional 5 Damage. If she is in Twilight, or if it is either dawn or dusk, her powers are further increased, dealing 10 additional Damage.

Twilight Mobility
Passive
Midna is more than capable of turning into tiny shards of Twilight, teleporting easily between any location without being harmed. Whenever Midna's attacked, there is a 10% chance of teleporting before the attack, taking no damage.

Triforce of Power
Passive/Activated Mode
Midna, the new holder of the Triforce of Power, has gained resistance to any sort of dark energy, reducing damage from all dark/evil attacks by 10 Damage. Midna is also capable of temporarily increasing her power significantly with this. She may activate this when her HP dips below 50%. All of Midna's spells and attacks deal an additional 10 damage for 3 turns.

Twilight Fragments
Passive
Midna doesn't use seduce her opponents. She has taken the time to study Ganondorf's magic, adjusting the Twilight dust and shards he had created for her own purposes. She's used the powers of the Triforce to enhance them, allowing them to create a desire for her while simutaneously transforming them into either a false Triforce Bearer or a Twili. False Bearers gain some of the abilities that Midna possesses in addition to a Sacred or Cursed Beast form. Those who become a Twili gain powers over the Twilight, though suffer a similar form shift if they find themselves in daylight.

Twilight Shot
90% 10 Magical or CC Damage
Midna sends an orange zap of Twilight at her opponent. When it deals HP Damage, the opponent has a 30% chance of being stunned, the nature of the Twilight conflicting with their being. When it deals CC Damage, the opponent has a 30% chance of reducing their hit chance by 10%, staggering from the conflict within their mind between their growing love of Midna and their normal thoughts coupled with their vision blurring slightly.

Twilight Blast
70% 30 Magical or CC Damage
Midna sends out a large orange blast of Twilight at her opponent. When it deals HP Damage, the opponent has a 30% chance of being stunned, the nature of the Twilight conflicting with their being. When it deals CC Damage, the opponent has a 30% chance of reducing their hit chance by 10%, staggering from the conflict within their mind between their growing love of Midna and their normal thoughts coupled with their vision blurring slightly.

Twilight Dust
85% 15 CC Damage
Midna creates a duststorm of the little Twilight fragments, striking the opponent in a gust of wind.

Twilight Kiss
60% 40 CC Damage Twili Form/ 75% 25 CC Damage Imp Form
Midna steals a kiss from her opponent. In her Twili Form, she breathes Twilight Fragments into the victim, increasing their desire to be with her, additionally have a 50% chance of stunning the opponent, causing them to turn to mush in her arms. In her Imp Form, she plants a little kiss on their cheek, using her adorable appearance to make her enemies less wary of her, reducing the Damage they deal next turn by 10.

Engulfing Twilight
100% 100 CC
Midna summons black Twilight squares around a weakened opponent. Opponents with 10 HP or less or 80 CC or more are bombarded by these particles, transforming them into their new form, their mind becoming part of her

Imp Form
-------------------------
Imp Form
Form
While in this form, Midna is a bit more agile, but due to her small size, it takes less to hurt her seriously. Midna has 20% Evasion, but takes 15 extra damage (Passives and CC excluded). Evasion decreases to 15% if her opponent is flying.

Irresistible Cuteness
Passive
Though most people usually are on their guard around women in this world, it's very hard to take someone as little and adorable as imp Midna as a threat. Each turn, all opponents roll a d100, the opponent taking 1-5 CC.
1-20, 1 CC
21-40, 2 CC
41-60, 3 CC
61-80, 4 CC
81-100, 5 CC.
If an opponent hits 5 CC, there is a 50% chance that the opponent will be stunned gazing at the adorable Midna.

Hair Punch
80% 20 Physical Damage
Midna curls her hair up into a giant fist, smacking an opponent with it.

Hair Throw
70% 20 Physical Damage
Midna grabs an opponent, throwing them. Has a 50% chance of stunning the thrown target.

Hair Grab (Grapple)
60% 10 Physical Damage
Minda reaches out with her hair, gripping them in the giant hand. The opponent can't attack, and takes 5 Damage each turn they are trapped. Chance to escape starts at 50%, increasing by 10% each turn.

Runes of Subservience
60% 5 CC Damage
Midna uses the ruins on her body, creating a duplicate pair on an opponent. 40% that the opponent hit will be forced to follow her commands next turn. Additionally, all attacks the opponent makes against Midna are reduced by 5, the runes restricting the strength they can put behind attacks as well as hindering spells and abilities, and they take 5 CC Damage each turn caused by the strange thrill of listening to the runes. The runes remain on the opponent until she switches to her Twili Form.

Rune of Confusion
60% 5 CC Damage
Midna places a green ruin on an opponent's head, causing them to confuse friend and foe for one turn. The opponent uses one attack at random from their list, the optional targets being determined by the attack. If there are no other allies, the opponent is stunned for a turn.

Shadow Travel
100%
In this form, Midna can become part of any shadow, thus hiding herself from the world. She cannot attack from this, but it is one of her ways of making her way around the planet undetected. Those who aren't sensative to the ways of magic cannot receive more than a sneaking suspision that they are being watched. Those that are adept at magic can detecter her have a 25% chance of picking up on her presence. After that, there is a 35% chance of them locating her. Unless they possess an ability to directly pull her out of her hiding place, the only way to draw her out is with a light spell or fire spell that removes the shadow, dealing an additional 10 Damage when she is expelled.

Twili Form
------------------------
Twili Form
Form
While in this form, Midna is far more your typical Mistress, though she can be both combative and seductive at the same time. Both spells and CC attacks deal an additional 5 Damage.

Otherwordly Body
Passive
There is no one else like Midna, even amoung the Twili. Her body is lovely enough that it just makes you want to reach out and touch it. Opponents take 2 CC a turn, an additional 2 CC whenever there is physical contact (including punches and kicks, etc).

Twilight Sword
85% 10 Physical and CC Damage
Midna creates a pair of swords made of Twilight, using them to slash her opponent. The blades work to corrupt the person's mind, making them more inclined to serving Midna.

Twilight Spear
70% 20 Physical and CC Damage
Midna creats a large spear made of Twilight which she launches at her opponent. The spear has two 20% chances of stunning the opponent, one from the recoil of the attack, the other from a sudden rush of emotions for Midna.

Surprising Embrace (Grapple)
80% 15 CC Damage
Midna teleports away for a moment, appearing behind an opponent. She then proceeds to wrap her arms around them, holding them in a seductive manner, her body  coated in Twilight Fragments, further amplifying the effects. The opponent has a 60% chance of escaping each turn, a 50% chance of being stunned and gaining 5 CC each turn the opponent fails to escape.

Touch of Twilight
70% 20 CC Damage
Midna rushes her opponent, laying a hand on their skin, pulsing the energies of Twilight into them. 40% Chance of that opponent transforming into a Sacred/Cursed Beast for two turns. All other transformational abilities are unusable until this effect passes, and attacks are limitted to bites, scratches, pecks, etc. (Basic attacks).
« Last Edit: October 31, 2011, 05:52:45 pm by FredKrug » Report Spam   Logged

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iamshodan
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« Reply #1 on: May 02, 2016, 09:22:22 pm »

Personality: Midna is a tricky being. Whether she is full sized or in her impish state, she knows how to manipulate a person into thinking or believing one thing. She is particularly good at using her looks. However, just because she knows how to fool people doesn't mean that is her only trick. She is a capable weilder of a variety of different spells of the Twilight Realm, not to mention surprisingly adept with a variety of weapons and fighting techniques (despite what the game might lead you to believe). When it comes right down to it, however, she's not a fan of shouldering the burden herself, and would much rather delegate the action to a minion than dirty her hands with fighting the 'light dwelling commoners'.

One of her battle quotes in Hyrule Warriors kind of implied the opposite of that last one: she seemed the be the kind of warrior who relishes battle and enjoys the thrill of combat, and also respects the light dwellers.
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