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Mistress Hive

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DrgnmastrAlex
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« on: April 04, 2012, 05:18:09 pm »

Name: Mistress Hive

Hp: 275 (You'll see in a moment why)

Affinity: Break

Appearance: http://www.gelbooru.com/index.php?page=post&s=view&id=473786

Bio: An unusual species of insect, the beegirls were simply content with gathering honey in order to provide nourishment for their species, but then their numbers started dwindling.  Their honey was known as a potent aphrodisiac, and the Organisation offered to provide their Queen, who had revealed that she and her drones could transform innocents in times of extinction, with promises of new members if they were to trade their honey.  Begrugingly, their queen agreed, and that's when the changes began.  Her mind and body slightly altered by the magics of the Organization, she is now eager to provide honey for the Organization's nefarious means so that she can spread her kingdom aggressively.

Special Attacks/Abilities:

Flying: (activated at will) Even though she can walk and run, Mistress Hive (all bee girls, to be precise) prefer to fly.  While flying, their chance of being hit by attacks is reduced by 10%, although attacks that stun or knock down will bring them crashing to the ground, inflicting 5 hp damage on them.

Exoskeleton: (Passive) Bee girls have a hardy constitution due to hardened skin.  All damage taken is reduced by 5.

Buzz: (passive) Mistress Hive and her bee girls have a natural tendency to lull others not of their kind with their buzzing.  Each round, there is a 50% chance of anyone who is not a beegirl encountering them taking 5 CC.

Sting: (Break) 70% hit chance

Mistress Hive flys in to sting an opponent, dealing 10 break damage, and poisoning them a little with her venom, which induces arousal and grogginess, inflicting 5 CC.

Snatch: 50% chance

Mistress Hive swoops in and grabs the target, taking them into the air.  They can still perform basic punches and kicks, although once in the air, if they do this, there is a 50% chance to break her hold and fall, taking 10 damage.

Honey Tongue: 80% chance if snatched or 30% chance normally

Mistress Hive gives a deep kiss to the target, spilling the honey bee girls keep in glands in their cheeks into the victim's mouth, dealing 15 CC.

Dive bomb: (break) 60% chance

Mistress Hive dives in stinger first to knock down a target and injects her poison into them, dealing 25 break damage and 5 CC damage.  In addition, the target is pinned for three turns, and takes 5 damage and 5 CC each turn.  Honey tongue can be used with this attack.

Royal spanking: (seduce) 70% chance if snatched or pinned.  Can only be used this way.

Mistress Hive turns her victim over and spanks them, inflicting 5 damage, but leaving a pleasurable warmth through her target, increasing CC by 10.

Beegirls: 30 hp each.  They have all their mistress's moveset except Royal Spanking.

Appearance: http://www.gelbooru.com/index.php?page=post&s=view&id=934504

Converted heroes: #13 (Starofbalance)
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Can it wait? I'm just finishing up on some callibrations.

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DrgnmastrAlex
The one who won't let this place die >.>
Administrator
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Posts: 6,606


Lay off the poor beavers, will ya?! SHEESH!!


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« Reply #1 on: April 04, 2012, 05:27:37 pm »

After the loss of a good portion of her forces, Hive's actions of converting more people into beegirls managed to get the attention of a group of orc mercenaries called the "Orkin Men".  Due to their innate toughness and specialty with using fire and bombs, they blew up Hive's hive, scattering her forces to the corners of the land.  It has been several months since then, and although there are the occasional reports of a beegirl seducing someone and taking them as a mate, they are slowly dwindling as before.  If the Sanctum chose to do so, the beegirls may be desperate enough to ally themselves with them.  Maybe?

Either way, the failure of Hive has not been lost on the Organization; they have abandoned using the beegirls, at only a slight detriment to their plans...
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Can it wait? I'm just finishing up on some callibrations.

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